I play a lot of games on PC and rarely plug in a controller. While it initially takes quite a bit of time and effort to accommodate to mouse and keyboard, in one case you get the hang of information technology, in that location's (generally) no going back. Fifty-fifty games that specifically recommend using a controller like Hades now feel remarkably more intuitive this style - WASD and a five-push button mouse? I've got more clinical precision than Phil Taylor after 12 pints.

Not Halo, though. No, no - throw my keyboard in the bin and phone call me Main, I'm a controller human when it comes to gun-punching Grunts. Perhaps this is why, so, that after spending approximately five minutes playing this weekend'southward Halo Infinite technical preview using mouse and keyboard, I very nearly, almost definitely perchance picked my monitor upwardly and used information technology as a gravity hammer confronting my ain confront. For what it's worth, I did not actually do this. I merely wanted to do it.

Playing Halo with mouse and keyboard feels like driving a car with no steering wheel. You tin make it go and end, but in that location'due south very little finesse involved - especially if you desire to plow, which requires a sufficiently impressive degree of creativity that y'all should probably stop playing your Nintendos and practise the next Mona Lisa. What's that? Halo isn't a Nintendo game? No, reader, all video games and, by extension, all video game consoles are Nintendos. Them's the breaks.

halo-infinite

Halo merely feels right with a controller, like Principal Chief'south limbs have been consciously designed to be mapped to analog sticks (they have) and the guns accept been created with haptic feedback in mind (they also accept). A to spring, 10 to reload, B to crouch - map melee to right analog click, y'all cowards - Y to modify weapon… Information technology'south the classic Halo formula. F to punch someone with your gun? There'southward no F on an Xbox controller mate. Eejit.

In all seriousness, it's worth remembering Halo's status equally the Xbox serial. Master Primary is substantially synonymous with Gamer Green, so it stands to reason that playing Infinite on an Xbox controller feels much better than using a Super Razer Gaming Power Mouse X10000. Notwithstanding, it too goes further than basic compatibility - Halo'due south floaty movement marks it every bit distinct from the vast majority of other FPS, nearly of which I would fence are far more fluid with mouse and keyboard. Doom Eternal? Mouse and keyboard. Half-Life two? Mouse and keyboard. Metro 2033? Mouse. And. Keyboard.

Halo is more of a black sheep in the wider FPS oeuvre, an ugly duckling that is actually non ugly any and is but labeled as such past envious competitors who wish they could give Primary a run for his coin. Yeah, there have been a few stinkers over the concluding decade - cough Halo 4 and Halo 5 cough - but every bit you'll know if you read my Halo Infinite impressions piece from the most recent insider flying, this year's highly predictable Warthog outing is shaping upward to be a bona fide FPS phenom. I'm all for using mouse and keyboard when it comes to most shooters, and I tin can recognise the fact that pretty much every single major esports tournament on the planet is PC-based.

halo infinite

My point is only that when you're playing Halo at a not-professional level, using anything other than a standard Xbox controller is irreverence. If John Halo found out what yous were up to, he'd probably lump yous in with the ring-worshipping prophets from the original trilogy, which means that yes, now you have a seven-pes-tall super soldier on your case - and for what? To defend some vainglorious notion of controllers being junior to mice? You come into my business firm on the day of the Halo Infinite flight and ask me to accept that playing Halo with mouse and keyboard is acceptable? That is not justice. Your controller is still alive.

Halo is only amend with a controller. It always has been and always will exist. From hurtling headlong beyond lurching bridges in a Mongoose to rocket-jumping your fashion to a Killimanjaro medal, Halo is one of precious few games that is designed to specifically exist played with a controller and nothing else. From The Knuckles to the latest Xbox Series X pad, there has never been a wrong mode to play Halo until it came to PC. Every bit I've just spent the final 700 or so words arguing, that is no longer the example.

I'm not normally one to tell anyone how they ought to do something, only if yous're playing Halo on mouse and keyboard… Let'southward just say it's worth weighing up your options, aye? Go yourself a nice Xbox pad and effort it out for size. I am telling you at present - Halo is designed to be played on a controller. Any other way won't experience the same - not now, not ever. Remember that time Principal Chief said "Wake me when you lot need me?" Well, get the bucket of water out and throw it over him. When he jumps up and puts a gun to your head, inquire him, "Mr. John Halo, should I employ a controller or mouse and keyboard," at which point he will lower the gun and say, "Holy shit, thank The Inundation you woke me up for such an important query - the correct answer is controller. Phew. Alright, wake me when y'all need me. That was a close one."

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